Hi,
I, like you, was drawn to the idea, but not the reviews.
I bought it (for the PS3) anyway, but didn't like it; I tried to get into it on many an occasion with one of my kids (the first person shooter fan) playing the co-op team member, but I found it 'buggy' & just lacking any real depth. I cannot recall any specific aspects that I thought were not functioning as you would expect, at present, but I know there were enough for me to say that I did not want to play it again & I subsequently just gave the game to my co-op partner as I was sick of trying to play it. (Given that I have a large video game collection & never get rid of anything that should demonstrate how poor I thought it was).
Oh yes, some of the levels are so bloomin' painful. You can be fire-fighting firing round after round, dropping the advancing opposition, and one shot takes you out completely & you have to start right back at the beginning of the level. I wasn't particular enjoying the visual presentation of a current generation title either. I was going to type that it has "blocky" graphics in places, & the press photos that you may have seen in some magazine reviews are far, far better quality than the visual presentation of the game itself… but then I remembered that when I was playing it we did not have a High Definition TV, but played on a Cathode Ray Tube example that is now more than eleven years ago. Hmmm… perhaps I was too harsh at the time. That said, I played (and enjoyed) many other PS3 titles on our old TV, so maybe I wasn’t overly harsh.
As I mentioned, I have (or, rather, had) the PS3 version. The Xbox 360 variant may be better, and I have had no experience of this, so it is probably a good idea to probably find a member with first-hand experience on this platform.
That said, there is one level that will probably be the same in both versions where you & your buddy are descending between a series of cliff faces by parachute & one of you has to steer avoiding the valley sides, whilst the other tries to shoot at enemies on the ground.
One too many bumps & you have to re-start. A bit like "Rocket Raid" but vertical & in three dimensions. It is just an unnecessary diversion that is beyond annoying. You can play (the whole game) as a solo player, but it just defeats the point of the idea of the game if you do.
The story is OK, but I didn't engage with any of the characters. I didn't really care if they lived or died; I was just going through the motions of playing it because I'd bought it, not because it was an enjoyable experience.
It isn't a bad game (like "Haze", or "
Clive Barker's Jericho" type of poor), but it is not a good one either.
I would rent or borrow it for the Xbox 360 first.
I remember being surprised, however, that another title in the franchise was in development.
"Army of Two: The 40th Day" is due for release in January 2010 for the PS3, PSP, and Xbox 360 consoles.
If you are considering buying, make sure you do so before the next installment is available or else you may find that the retailers have artificially increased the price to try to capitalise on the promotion of the new game.
If I have chance over the next few days I’ll see if I can muster up enough motivation to try the PS3 version again (on a HD-TV this time) & see if it is as bad as I think it is.
Either way, I wouldn’t be paying silly money for it.
The Xbox 360 version is currently under a tenner at Asda-Entertainment/TheHut.co.uk, and the PS3 version is almost a fiver more (albeit sold out anyway).
It is probably worth it at that price if you really, really must have it, but I would certainly see if you can experience some game-play before you purchase.
BFN,
fp.