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  #21  
Old 11-08-2009, 03:40 PM
gamer05 gamer05 is offline
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I have a lot in mind on this one..

For Wii..It's Mario Kart..

For PS3 and Xbox360..Need for Speed:Carbon, Forza Motorsport 2 until Forza 3 comes out and of course Burnout Paradise..

The graphics is just so realistic..Awesome games..
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  #22  
Old 11-08-2009, 10:23 PM
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Default Vehicular Testicular

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Originally Posted by fanpages View Post
My favourite titles on the PS3 are "Burnout Paradise" (spectacular crashes & real attention to detail in ancillary scenery. The ability to drop-in to online games almost instantaneously is a particularly good feature that I hope is carried forward and used as a benchmark for future titles, not only by this developer but by their competitors too), and "Midnight Club: Los Angeles" (interesting diversion from the 'norm' with a semi-story mode & after the first few races where the console-controlled drivers let you win, it has a decent learning curve to make you get really annoyed you lost a race but motivated enough to keep trying).

I have the Collector's Edition of "Race Driver: GRID" that grabbed my attention based on the Playable Demo, but I have yet to find the time to devote to it.

There are other very enjoyable "racers" on the PS3 at present. However, I didn't really rate "SEGA Rally" as I thought the graphics were a bit of a let-down [more like a PS2 presentation, than what I would expect of a PS3 title]... and I have yet to try my previously purchased "Stuntman: Ignition". I may well try "Ferrari Challenge Trofeo Pirelli" or just wait for the the soon-to-be-out-of-beta test "Supercar Challenge" [that will feature the downloadable content that was made but could not be released for "Ferrari Challenge" due to copyright issues!], but I have far too much to keep me occupied as it is.

One driving title to stay clear of, mind you... "Full Auto 2: Battlelines".

With such competition available now & expected in the next year or so ("Split Second", or "Colin McRae: DiRT 2", or "Fuel"), I probably will just ignore "Gran Turismo 5" completely.

BFN,

fp.

EDIT:
PS. A link to the history of the Gran Turismo series I have typed-up previously, if you are interested.

Just reading back my post from the first page... I played a demo of "Fuel" recently but I was completely untaken by the experience.

Has anybody else tried it (or bought it)?

I just kept thinking that "Motorstorm (Pacific Rift)" was much better.

I have played a few hours of "Pure" as well... that was easy at first but got very difficult trying to shave seconds off laps in the later stages to progress any further.

Only another month or so before the "Need for Speed" franchise gets a much overdue revision.

Two titles upcoming in my headlights in 2010...

"ModNation Racers" (for the PlayStation 3) using the same "Play, Create, Share" approach as "LittleBigPlanet" allowing user-generated content (tracks & vehicles) to be uploaded & shared online. The developers are United Front Games [ http://www.unitedfrontgames.com ].

"Sonic & SEGA All-Stars Racing" [ http://www.sega.co.uk/games/sonicracing ] featuring characters from both the Sonic universe and other SEGA franchises. It will be available for Wii, Xbox 360, Nintendo DS, Microsoft Windows, and PlayStation 3 platforms.

BFN,

fp.
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  #23  
Old 17-08-2009, 02:00 AM
Sniper81 Sniper81 is offline
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i am a big racing fan and my fav racing game is definately forza 2, followed by nfs and pgr
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  #24  
Old 17-08-2009, 08:04 AM
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Default Blurring the edges of typical racers

Talking of "pgr", Bizarre Creations (the creator of "Project Gotham Racing") are developing "Blur" [ http://www.blurgame.com ] for Xbox 360, Microsoft Windows, & PlayStation 3 platforms. It is due to be released later this year; most likely early November in North America with the release dates for other regions still unconfirmed.

Published by Activision, "Blur", however, is more of an arcade-type of racing title with the inclusion of "Power-ups" (such as the ability to blast any of the other nineteen cars off the track with energy bursts, or boosting speed towards the finish line), rather than the semi-realistic feel of the previous game.

Real-world locations are rendered as track locations, though; Los Angeles, San Francisco, Hackney (London, UK), & Barcelona, Spain.

As you would expect, the same claims are verbally asserted... Martyn Chudley, creative director of Bizarre Creations, has been quoted as saying that “We did our homework and saw a huge opportunity to move beyond traditional racers and create a game completely focused on making racing ‘fun’ again. Blur delivers a new style of racing experience for all gamers, regardless of their experience, skill or genre preferences. Everything the player does, both in their cars and with their cars, is a dramatic adrenaline rush; it’s a real blast!”, and, of course, "...Blur, which is set to break the mold of traditional racing games."

You can engage in competitive and team-based multiplayer races supporting up to 20 online players. Four-player split-screen battles can be played locally on a single console.


The offensive "Power-ups" that have been made known so far require the driver to exercise a strategic approach to their use, rather than conventional usage.

"Shock" emits an electromagnetic pulse to disable cars within the blast radius, or to target a specific driver.
"Barge" sends out a wave of energy from either side of the player's car to knock an opponent away.
"Shunt" is a projectile-like weapon fired from the front of the car.
"Nitro" offers a short speed boost.
"Mines" allow drivers to drop explosive charges behind their vehicles.
"Repair" recovers lost 'health' for the car.

The "Power-ups" (except for "Repair") are stored in three slots on the Heads-Up Display & can be used singularly, or in one combined "Power-up" for increased collateral damage. It has been reported that there may well be up to three hundred different combinations, so expect more to be named nearer to the release date.

BFN,

fp.
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  #25  
Old 02-02-2010, 05:31 PM
Yasdnil Yasdnil is offline
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I've got to admit, I like Forza Motorsport 2. I think it's the simplicity of it compared to lots of other games (like Need for Speed, etc) which is appealing to me.
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  #26  
Old 17-03-2010, 06:35 PM
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DaymanOhhhh DaymanOhhhh is offline
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Growing up, my favorite racing game was actually a tie between Cruisin' USA and San Francisco Rush!
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