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Red Alert 3 skipping PS3 due to ‘exotic and tough’ development

July 30, 2008

Filed under: Sony PlayStation 3, Strategy

Apparently, developing games for the 3 is roughly comparable to that one time we pushed a wheelbarrow full of lovely, scantily clad ladies up and down the beach — “exotic and tough.” Speaking to VideoGamer.com, EALA producer Amer Ajami used those words to elaborate on the decision to halt development of the Hitler-free real-time strategy romp, Command & Conquer: Red Alert 3.

“We actually announced a version early on but that was when we were still doing a lot of technical exploration of the architecture,” explained Ajami. “ is a very powerful system but as you guys know it’s very exotic and tough to develop for and our engine really at the time wasn’t designed for .” Couch commanders need not give up all hope, though, as Ajami notes EA “might go back and do something with the later on.” Also just like that time we pushed a wheelbarrow full of lovely, scantily clad ladies up and down the beach.*

*We went back to apologize.

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